path finding ascention to turn based strategy with overt tactical battles VIDEO
i did not realize that this is how the city movement thing will end up going.. it is fascinatingly odd.
Not bad but not realy easy for me to tackle either.
For an almost entirely RPG system this seems to be fairly meaningfull way to express it into other genre integration i suspect that people who developed it are the best kind of nerds - thinkers and tinkerers and considering that NOW i am only starting the main part of the game? like dozne hours or so in? this might take a while... and that is brilliant .)
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