PATH of EXILE 1: KEEPERS of the FLAME Developer Q&A -- BREACH 2: the Brequel
ZIGGYD sits down with lead producers of Path of Exile 1, Jonathan Rogers and Mark Roberts to discuss the 3.27 Expansion: Keepers of the Flame AKA BREACH 2! All about the design of the first ever sequel league, Crafting Passive Tree, Grafted Arms, Endgame T17 Mod design, Bloodline Ascendancies, Skill and Build balancing, and the future of PoE 1.
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Thanks to GGG for bringing me out to the studio (covering my flights) to chat about the new expansion!
TIMESTAMPS:
0:00 - The 4 Month Dev Cycle
3:34 - Breach 2: The 1st Sequel League
10:12 - LORE WARNING
13:10 - Motion Capture
15:52 - Breach Types & Gameplay Design
23:42 - The Crafting SkillTREE
32:58 - Grafts and Graftskills (BACK ARMS)
38:03 - WASD in PoE 1 (and Rigging)
41:30 - ToTA (Trial of the Ancestors)
43:20 - ENDGAME T17 Mods, Mod Effect, Risk Scarabs
54:18 - Will Endgame Be Reworked?
59:02 - Balance: Ascendancies (& Bloodlines)
1:10:35 - Balance: Handcasting, ES & "Stacking" Builds
1:19:59 - How Much will PoE 1 Change? (Will it Become PoE 2?)
1:27:10 - What Should DEXTERITY Give? (Inconclusive)
1:27:45 - INSTANT TRADE! (And It's Impacts)
1:38:18 - Mercenaries Plans?
1:41:38 - Heist
1:44:08 - Campaign and Leveling
1:50:43 - Bugs, QoL & Random Qs
#pathofexile #arpg #keepersoftheflame
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