Path of Exile 3.0 FALL of ORIATH - "How 10 Acts is Solving the ARPG Problem" - Chris Wilson

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I talk to GGG's Managing Director Chris Wilson about how Path of Exile's 3.0 The Fall of Oriath is solving the problem of repetitiveness and player retention in ARPGs with it's new 10 act system. Why they went with a 10 Act playthrough over other options and how they are making it engaging without breaking the bank. Some pretty interesting design and development insights - enjoy!

Path of Exile 3.0 should be releasing around July 2017, after a beta set to begin during the 2.6 Challenge league early next month.
Learn more about the expansion here: https://www.pathofexile.com/oriath

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Tags:
Path of exile
ZiggyD
Chris Wilson
3.0
Fall of Oriath
2.6
Expansion
Act 5
10 Acts
Bandits
Skills
Builds
Trading
Resistance
Leagues
Challenges
ARPG
GGG
Grinding Gear Games
Interview
Developer
Q&A
Act 6



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