Path of Radiance Random Playthrough Chapter 11: Worst Vigilantes Ever
We got to rush to the other side of the port, slaying vigilante racists we can. This town is trash just like all its villagers, makes Daein look good. We almost kill Zihark because he was clowning. The black knight also gets caught napping
Also I have now started tallying death tolls as of chapter 5
Winners
1. Haar
2. Tauroneo
3. Janaff
4. Oscar
5. Mia
6. Jill
7. Muarim
8. Largo
9. Gatrie
10. Rolf
11. Soren 2
12. Tormod
Given
Mist
Ike 1
Royal: Naesala
Will Post these rules under each section I upload
Path of Radiance Randomized Rules
I will be playing on Normal mode for this run. Makes it less fail proof and just more carefree
Ike is free, as is Mist (It ensures me a healer and It makes black knight easier by a bit). Everyone else but the royals/Nasir/Ena are fair game
So to make sure I dont get dicked early (which say i get all late game units, and no greil mercs, it would be possible but would be Ike grinding/boring/RNG dependant) I will have this thought. If I get 2 greil mercs in my Random with Ike, thats enough (IE Boyd Ike Rhys). However since that is a low chance, to make it full proof, Titania is free if I dont get any until Chapter 8 is beaten. By chapter 9 mist and Ike will be there so its fine then
Endgame reinforcement is randomed (Giffca, Tibarn, Naesala, or None).
Thieves are free exclusively for opening doors/chests, they get no combat unless they're picked.
The endgame map has 14 slots, so except my two free picks, that means twelve units are random (Edit: Units, not spots).
I might recruit for items, but never for combat. Stefan for example has a occult scroll I will get no matter what, even if him or Lethe isn't in my units (They wont fight)
I will try to not to break the game via Bonus EXP
There will be some unavailable cases where people fight, some rescue missions, early on they get attacked, other then that will avoid combat -- Watch live at https://www.twitch.tv/thegreen8ball
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