Path Of Radiance Random Playthrough Chapter 16: Power Hungry Fool and Thunder Crits
Reyson gets sold into slavery by his Raven pal......ouch.....to Oliver of all people. He has a sick theme at the very least though.We raid Oliver's mansion in this chapter, trying to take the tub of lard in for his heinous acts against Laguz (let's ignore ours the last chapter though aye?). Everyone is almost promoted now, and this chapter is very linear and I just have to grab a few chests here and there. So if it is so easy and straightforward, why is it so long you ask? Must be story right?
OH RIGHT I FORGOT
I GET CRIT BY THUNDER MAGIC BECAUSE GATRIE IS A DUNCE. A 4 % PERCENT CHANCE AT THE VERY END OF THE LEVEL. AHHHHHHHHH.
But yeah then I breeze through it after that tragedy very quickly, so sorry for the lack of commentary on the back end, I'm trying to finish the mission with haste.
Also I have now started tallying death tolls as of chapter 5
Winners
1. Haar
2. Tauroneo
3. Janaff
4. Oscar
5. Mia
6. Jill 1
7. Muarim
8. Largo
9. Gatrie 1
10. Rolf
11. Soren 2
12. Tormod
Given
Mist
Ike 1
Royal: Naesala
Will Post these rules under each section I upload
Path of Radiance Randomized Rules
I will be playing on Normal mode for this run. Makes it less fail proof and just more carefree
Ike is free, as is Mist (It ensures me a healer and It makes black knight easier by a bit). Everyone else but the royals/Nasir/Ena are fair game
So to make sure I dont get dicked early (which say i get all late game units, and no greil mercs, it would be possible but would be Ike grinding/boring/RNG dependant) I will have this thought. If I get 2 greil mercs in my Random with Ike, thats enough (IE Boyd Ike Rhys). However since that is a low chance, to make it full proof, Titania is free if I dont get any until Chapter 8 is beaten. By chapter 9 mist and Ike will be there so its fine then
Endgame reinforcement is randomed (Giffca, Tibarn, Naesala, or None).
Thieves are free exclusively for opening doors/chests, they get no combat unless they're picked.
The endgame map has 14 slots, so except my two free picks, that means twelve units are random (Edit: Units, not spots).
I might recruit for items, but never for combat. Stefan for example has a occult scroll I will get no matter what, even if him or Lethe isn't in my units (They wont fight)
I will try to not to break the game via Bonus EXP
There will be some unavailable cases where people fight, some rescue missions, early on they get attacked, other then that will avoid combat -- Watch live at https://www.twitch.tv/thegreen8ball
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