Pathfinder Playtest (aka Pathfinder 2.0) Interview with Stephen Radney-MacFarland
Welcome to a special edition of Roll For Combat, where we sit down and discuss the newly released Pathfinder Playtest with Paizo’s Senior Designer Stephen Radney-MacFarland.
We hit all the hot topics – Resonance Points, the action economy, the rarity system, what Paizo is going to do with all of that feedback during the playtest, and much more! Check it out!
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Roll For Combat is an #actualplay Podcast where a group of life-long friends gathers together to record their adventures in a variety of games. From #DungeonsAndDragons (#DnD) to #Starfinder to #Pathfinder and #PathfinderPlaytest, we play a variety of game systems. The five of us have been playing together for over twenty years and hundreds of gaming sessions, so we know how to get the best out of each other … and the worst!
We also feature RPG reviews, tips for players and GMs, and industry interviews including recent guests Erik Mona and Jason Keeley from Paizo. In the current season, we are playing Starfinder from Paizo and the Dead Suns adventure path. We also play the Starfinder Society Roleplaying Guild on a regular basis. We have designed our podcast to allow you to jump into the action throughout the adventure. Either start from the very beginning at episode one or start at one of our recap episodes to catch up on the adventure to date.