Payday 2: A New Stealth Experience

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Published on ● Video Link: https://www.youtube.com/watch?v=P2RJmv0FM1Y



Payday 2
Game:
Payday 2 (2013)
Duration: 4:00:56
123 views
9


Payday 2, a game all about going in guns blazing against tough opponents. But in stealth, where is all the fun? Today we combine the best of both worlds and experiment with several mods to showcase a brand new way to experience stealth.

Mods:

Cable Ties and Hostages:
https://modworkshop.net/mod/31101

Civilian Marking in Stealth:
https://modworkshop.net/mod/13517

Heavy Security:
https://modworkshop.net/mod/16274

Silent Assassin:
https://www.nexusmods.com/payday2/mods/79

Sixth Sense Tweaks:
https://drive.google.com/file/d/13_B88dO-XxYf6AT5s8h_ySmfrxOJOvO7/view?usp=drive_link
(This was originally from the UC forums, but has now been packaged as a mod, and slightly tweaked for balance. Original at: https://www.unknowncheats.me/forum/payday-2-a/459018-change-mechanism-sixth-sense.html )

Stealth Mutators:
https://modworkshop.net/mod/27305

Tactical Leaning:
https://modworkshop.net/mod/22254

No Body Bags Required (Lite):
https://modworkshop.net/mod/22585

Zeal Protection Plan:
https://modworkshop.net/mod/22834


Mod file tweaks:

Heavy Security: In lua.Menu.lua, on lines 56 and 57, add two dashes (like --) to the start of these two lines to comment them out. This will prevent black dozer and skulldozer spawns when set to “Random All” in settings, which will reduce the spawn pool from being mostly dozers.

No Body Bags Required (Lite): In carrytweakdata.lua, on lines 3 and 4, set the two values for move_speed_modifier and jump_modifier from 0.1 to 0.5.







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