PB 3.0 - DBP20 End (Warning PTSD inducing lag)

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Published on ● Video Link: https://www.youtube.com/watch?v=ktL0CiwC_jk



Doom
Game:
Doom (1993)
Duration: 38:41
382 views
21


Y̶o̶u̶t̶u̶b̶e̶ ̶n̶e̶v̶e̶r̶ ̶p̶r̶o̶c̶e̶s̶s̶e̶d̶ ̶H̶D̶ ̶v̶e̶r̶s̶i̶o̶n̶ ̶i̶n̶ ̶n̶e̶a̶r̶l̶y̶ ̶2̶ ̶d̶a̶y̶s̶,̶ ̶f̶e̶e̶l̶ ̶f̶r̶e̶e̶ ̶t̶o̶ ̶d̶i̶s̶m̶i̶s̶s̶ ̶t̶h̶i̶s̶ ̶v̶i̶d̶e̶o̶
this was more like a self imposed challenge in that final map.
I managed to clear map07, and try to run map08 which was infuriating, but I managed with save-scumming lol, still couldnt find the exit in the last level, the fact that I could beat the horde was more than enough for me.
Watch at your own risk, there were parts in the last battle were my fps were below 10 and even worse.
I will run any DBP from now with lighter mods to see if PB will be able to run them.
New Addon:
Dusk(Lycanthrope) and Celtic Garamond the 2nd Font by Michaelis (Found in Doosk Mod):
https://mega.nz/file/E5wXXYKK#oQ6jEnnV69gYit9JxbgPdrmR-SE25jVIIwgj-V3c_Ak
Doosk (Dusk weapons) Mod by Alphaent:
https://www.moddb.com/mods/doosk-aka-dusk-weapons-rip/downloads
DBP20 Thread:
https://www.doomworld.com/forum/topic/111782-dbp20-dungeons-and-demons/
Project Brutality 3.0
https://github.com/pa1nki113r/Project_Brutality
Neural Upscale for PB 3.0 (HDish Weapons)
https://mega.nz/folder/94ZQwDLC#-bURlmkUS5TMFQpR6jKWVA
SoftShade
https://forum.zdoom.org/viewtopic.php?f=103&t=74617
ACES Tonemap (Enhanced Vanilla Project Shader by MutanT)
https://cdn.discordapp.com/attachments/587133931975999488/630043424233488405/ACES.pk3
Hitmarkers (and other Goodies)
https://forum.zdoom.org/viewtopic.php?t=60356
HXRTC Hud by Cotton_Disciple
https://cdn.discordapp.com/attachments/498347721347039252/946347958956359700/HXRTCHUD-PB3_v8.3RC2d.pk3
Intelligent Supplies (Smart Scavenger Alternative)
https://forum.zdoom.org/viewtopic.php?f=43&t=71897
New Improved Gore decals for PB 3.0
https://cdn.discordapp.com/attachments/477658757426315264/950105888180555807/GoreDecals_PB3.0WIP.pk3




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Dungeons & Demons
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Project Brutality
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