PC The Last of Us Part I Ver. 1.0.1.7 Build Steam New Update Patch Test
There's a new nvidia hotfix, i'll record again for comparison with new Driver Version 531.58.
A new hotfix for The Last of Us Part I is now live.
A note to players using NVIDIA 30-series graphics cards: please be sure to update to the GeForce Hotfix Driver Version 531.58.
Directly from NVIDIA: “[The Last of Us Part 1] Game may randomly crash during gameplay on GeForce RTX 30 series GPUs [4031676].” To read more about this update, please read here.
The remaining updates for this hotfix include fixes for UI/UX, unintended character behavior (both playable and NPC), and more. It also features additions to diagnostic support.
Tlou Patch Notes:
- Fixed an issue which could cause the Xbox controller stick inputs to erroneously read as zeros for brief periods of time
- Fixed an issue where the 'Reset to Default' function in the Graphics menu under Settings could make improper selections
- Fixed an issue where the HUD performance monitors could impact performance when enabled
- Fixed an issue where a crash could occur when using [ALT+ENTER] to toggle between Fullscreen and Windowed modes
- Fixed an issue where a memory crash could occur during the transition from the end of the game into the credits sequence
- Fixed an issue that could cause a crash while the game launched
- Added additional crash report logs to provide further insight for developers
- Added a new feature where users will be prompted to enable additional GPU diagnostic tooling following a GPU-related crash (optional and only enabled for the current gameplay session)
https://feedback.naughtydog.com/hc/en-us/articles/14590807776020
nvidia hotfix: https://nvidia.custhelp.com/app/answers/detail/a_id/5455
Nvidia Patch:
GeForce hotfix display driver version 531.58 is based on our latest Game Ready Driver 531.41
This hotfix addresses the following issues:
- [The Last of Us Part 1] Game may randomly crash during gameplay on GeForce RTX 30 series GPUs [4031676]
- Assassin’s Creed Origins may have stability issues when using 531.18. [4008770]
- [Resident Evil 4 Remake] Corruption in the game when FXAA enabled [4051903]
GTX 1060 6GB | i5-13400 Benchmark * Performance Test 60 FPS 1080p Medium Graphics | Steam
Game: The Last of Us™ Part I PC Gameplay
Max FPS: Unlimited
Game on SSD / Recorded with Nvidia ShadowPlay 60FPS
(FPS loss when recording 1080p: 2%~6%)
In a ravaged civilization, where infected and hardened survivors run rampant, Joel, a weary protagonist, is hired to smuggle 14-year-old Ellie out of a military quarantine zone. However, what starts as a small job soon transforms into a brutal cross-country journey.
00:00 Settings & Loading
01:02 Medium Preset - 1080p (FSR2 Quality)
#TheLastOfUsPartI #TLoU #Remake #PC
+ CPU: Intel Core 13th Gen i5-13400 @ 2.5GHz (Turbo 4.6GHz) (new Cooler 95wTDP [still not good enough] - Limited by 90º)
+ GPU: NVIDIA GeForce GTX 1060 6GB GDDR5 (PNY) [Overclocked]
++ (Overclock Core Clock +180MHz | OC Memory Clock +550MHz | Power Limit 105%)
+ RAM: 32,0GB (2x16) DDR4 - Dual-Channel @ 3200MHz
+ Games SSD NVMe R/W: 3.400 MB/s 3.000 MB/s
+ System: Windows 10
+ Monitor: VG32VQ1B Gamer Asus TUF 31.5', 165 Hz, 2K QHD
+ MSI Afterburner + Rivatuner Statistics Server + CapFrameX + Aida64 + HWiNFO FPS Overlay Benchmark
Other Videos By KyoKat PC Gameplay | Benchmark
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