[PC88] FATHOMS 40 深度40 Longplay & Explanation of key assigns

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Duration: 33:04
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FATHOMS 40 realistically simulates the operations of a German U-Boat during the last days of World War II (1942-1944).

00:00 Opening
01:25 1st sortie
12:57 2nd sortie
22:00 3rd sortie
32:20 score Admiral

Your score is the total number of sinkings in three sorties. The Apple version required two people, one to pilot the submarine and one to shoot the torpedoes. The PC88 version is good to play alone.
The response time is poor, and there are bugs such as forced termination when you get a high score, and the left-right correspondence of the cursor keys in strategic mode is reversed, so this port is not very good. The difficulty level is lower than the Apple version.
The bottom of the screen was cut off due to Xbox Game Bar specifications.

FATHOMS 40, Datasoft, 1982, Comptiq, NEC PC-8801, 1984.

STRATEGIC MODE:
N: Moves Sub 9 Knots (Normal Running)
LEFT and RIGHT ARROWS: Changes Course Heading (On Cimpass)
H: Halts Sub
B: Docks Sub At Breast

TACTICAL MODE:
S: Moves Sub 5 Knots (Silent Running)
N: Moves Sub 9 Knots (Normal Running)
E: Moves Sub 18 Knots (Emergency Running)
H: Halts Sub
D: Dive
C: Climb
SPACE BAR: Stops Dive Plane (Stabilizes Sub When Diving)
LEFT and RIGHT ARROWS: Changes Course Heading
P: Raises and Lowers Periscope
U: Raises Schnorkel (Sub Runs on Diesel Engines)
L: Lowers Schnorkel (Sub Runs on Batteries)
B: Charges Batteries
R: Reloads Torpedoes
CTRL+E: Escape to Strategic Mode (When All Ships Are Off Sonar Screen)
G: Fires Torpedoes (Red Button for Apple II)
UP and DOWN ARROWS: Controls Periscope Direction (Joystick for Apple II)

DAMAGE REPORTS:
CONTROL ROOM FLOODED: Sub Eill Not Dive [D] AND Will Not Fire Torpedoes
ENGINE ROOM FLOODED: Will Not Run With Schnorkel Up [U] and Will Not Charge Batteries
BATTERY ROOM FLOODED: Will Not Run With Schnorkel Down [L]
TORPEDO ROOM FLOODED: Can't Fire Torpedoes [G]

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