Pen Computing, Digital Ink, and Research for the Tablet PC

Subscribers:
350,000
Published on ● Video Link: https://www.youtube.com/watch?v=B79GHOlPvkU



Duration: 1:13:06
164 views
1


Digital Ink is a new, rich data type linked to a powerful underlying Tablet PC API that enables many functions previously difficult, impossible, or simply unavailable to computer users. The applications and research directions examined in this session represent the latest thinking and efforts to reduce the gap between the digital world and the paper world, open up entirely new metaphors for expression and gestures for collaboration, and provide innovative 3D drawing paradigms, among other capabilities. Ken Hinckley and François Guimbretière will discuss a number projects they have worked on both separately and in collaboration together. These include but are not limited to: Stich, an interaction test bed for discovering rapid and intuitive interaction techniques for pen-enabled computing in which they use gestures to enable file sharing as well as a number of other activities, and Scriboli, which proposes the fundamental building blocks of a grammar for pen input by linking together object, verb, and indirect object in fast fluid, unambiguous commands. They will also cover other projects such as PapierCraft and HoverWidgets, and the latest work with CrossY, a crossing-based drawing application. Hod will demo his very powerful, intuitive, and stunningly easy to use design tool, 3D Accelerator, which enables a robust array of capabilities for designing three dimensional objects, and which allows rapid, intuitive prototyping of design ideas that can then be reality-tested, interactively and in real time.




Other Videos By Microsoft Research


2016-09-07Microsoft Research Faculty Summit 2005 — Future of Scientific Computing Panel
2016-09-07WACE 2005 - SID Grid: Collaborative Experimentation in a Sensor-Rich Laboratory
2016-09-07eScience Workshop 2005 - Web Services for HPC ΓÇö Making Seamless Computing a Reality
2016-09-07WACE 2005 - Collaboration in Directly Mediated Interaction Environments
2016-09-07eScience Workshop 2005 - SETI@home and Public Participation Distributed Computing
2016-09-07eScience Workshop 2005 - Exposing the National Water Information System to GIS through Web Services
2016-09-07Microsoft Research Faculty Summit 2005 — Extended Computing Through Mobile Devices
2016-09-07Using Tablet PCs, ConferenceXP, OneNote, & Classroom Presenter to Enhance Student Learning Outcomes
2016-09-07Microsoft Research Faculty Summit 2005 — Smart Clients in Action
2016-09-07Microsoft Research Faculty Summit 2005 — Classroom Presenter: Hands-on Lab
2016-09-07Pen Computing, Digital Ink, and Research for the Tablet PC
2016-09-07Using Microsoft Visual C++ and Other Tools to Create Custom Games Based on the Half-Life 2 Engine
2016-09-07Predicting Tornados with Data Driven Workflows
2016-09-07Shared Display Wall Based Collaboration Environment in the Control Room
2016-09-07WACE 2005 - What Makes for Success in Science and Engineering Collaboratories?
2016-09-07Some Observations About Broader Societal Issues of Computing Research and Education
2016-09-07Microsoft Research Faculty Summit 2005 — Microsoft and Academia: A Dialog
2016-09-07eScience Workshop 2005 - eScience - The Revolution Is Starting
2016-09-07Layers of appearances and motion
2016-09-07WACE 2005 - Technology, Technology, Everywhere!
2016-09-07Lambda Table: High Resolution Tiled Display Table for Interacting with Large Visualizations



Tags:
microsoft research