Persona Playthrough | Part 1

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Welcome to Persona! As always I hope you enjoyed the video, if you want to see more content like this then please consider subscribing.

What is Persona?

Persona is a role-playing video game developed and published by Atlus. It is the first entry in the Persona series, itself a subseries of the Megami Tensei franchise, and the first role-playing entry in the series to be released in the west. The story focuses on a group of high school students as they are confronted by a series of supernatural incidents.

After playing a fortune-telling game, the group each gain the ability to summon Personas, the multiple selves within them. Using this power under the guidance of Philemon, a benevolent being representing humanity's subconscious, the group face off against multiple forces that threaten the world.

Gameplay revolves around the characters navigating environments around their town and fighting enemies using their Personas. During the course of the game, the player can create new Personas for battle using spell cards gained in battle or by talking with enemies.

Persona is a role-playing video game in which the player takes control of a group of high school students. A mixture of navigation styles are used: navigation round the students' hometown is done using an overhead view, navigation of standard environments such as outside areas and story locations use an angled third-person view, and dungeons and most buildings are navigating in first-person.

An icon in the top right-hand corner of the screen displays a lunar phase: this display shows the passage of in-game time, and its status determines the activity patterns and moods of enemy demons.

Battles are both triggered by story events and through random encounters around the world map and dungeon environments. If the player attacks an enemy from behind, the party is given a set of attacks costing no magic points or health points.

Battles take place on a grid-based battle arena, with characters and enemies moving according to their position on the grid. Four commands are available to the party: Attack (fight enemies), Contact (talk with an enemy), Analyze (check an enemy for its strength and weaknesses), and Form (rearrange the party on the grid).

The character's main means of attack is their Persona, beings summoned into battle to cast a spell that can heal the party, and inflict physical or elemental damage on an enemy.

Each Persona has access to up to eight skills, and each character can change their Persona during their turn. Personas earn experience points independent of the characters they are assigned to, and gain new abilities through extended use. Experience is awarded based on how often the player uses certain characters or Personas.

Alongside their Personas, each character is able to attack with an equipped melee weapon or firearm, use an item, or attempt to talk with the demons that act as the game's standard enemies.

Talking to a demon has different effects based on its personality, responding in a specific way to certain actions. There are four emotional responses that the player can elicit from a demon: anger, fear, joy, and interest.

Triggering one of these emotions three times will cause the demon to perform an action: an angry demon will attack the party, a frightened demon will flee the battle, a joyful demon will give the player an item, and an interested demon will either leave the battle, give the player an item, or give the player a special spell card (tarot cards aligned with a particular Persona family or Arcanum).

Functions related to the customization of Personas are performed in a special place called the Velvet Room: there, the character Igor can summon new Personas from among the various enemies defeated for a fee.

He can also use two spell cards along with a special item to create a new Persona, which can inherit skills from the Personas used in the fusion. A Persona can only be fused using cards from certain Persona families. Personas can also be deleted if the player so chooses.

However, a player may possess any number of other chips in inactive reserve, called the "sack", which may be moved to the active folder outside of battle. Every chip and enemy is aligned to one of five elements: Neutral, Fire, Water, Electric, and Wood. If MegaMan.EXE hits an enemy with an attack aligned to an element they are weak against, the attack will do double damage.

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