Pervasive Magic Campaigns in Pathfinder 2nd Edition

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Published on ● Video Link: https://www.youtube.com/watch?v=iKpFkOO58B8



Duration: 35:29
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Hello Travelers & Tourists!

On today's episode, we're going to be discussing a set of optional rules from Secrets of Magic for running High Magic (or, more properly, "Pervasive Magic") Campaigns in Pathfinder 2nd Edition!

High Magic Campaigns come with a very distinct flavor, but the actual process of modifying Pathfinder 2e to fit this style of play is actually surprisingly simple! In this video, we will discuss the advice offered in Secrets of Magic (including what you need to know to use this with the Pathfinder 2e Remaster), and walk through the steps that Players & Storytellers will need to follow to run a Pervasive Magic Campaign at their Pathfinder 2e table.

Here are some time stamps to help you navigate the video:

00:00 - Teaser
00:51 - Title Screen
01:34 - Introduction
04:41 - Does Pervasive Magic work with the Remaster?
06:50 - Step #1: Make EVERYTHING Magical... via Traits!
09:48 - Step #2: Creating Pervasive Magic PCs
13:50 - Pervasive Magic Backgrounds & "Class" Feats
18:22 - Step #3: Modifying Creatures
22:07 - Step #4: Adding Magic to your Locations
31:40 - Golarion Setting Options
33:19 - Closing Thoughts

You can read up on the Pervasive Magic Rules at Archives of Nethys by following this link:

https://2e.aonprd.com/Rules.aspx?ID=1538

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Thank you for being here!

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Have a wonderful day!

Mark - Local Disaster Tour Guide

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