Phoenix Perry: Crafting worlds A MAZE. / Berlin 2015
What are the best strategies for creating physical interfaces to enable social interaction and unlock emotional engagement? By using technology playfully, we can encourage new forms of participation in urban environments. Games can suggest systems of ecology over systems of economy. Building worlds for players to encounter their own sense of agency can be a form of political resistance.
Phoenix Perry creates physical games and user experiences. A consummate advocate for women in game development, she founded Code Liberation Foundation. This organization teaches women to program games for free. Since starting in 2012, this project has reached over 1000 women in the New York area between the ages of 16 to 60. Fostering professional growth and mentoring new leaders in the field, she strives to infuse the industry with new voices. As principal founder in Dozen Eyes Games, a company producing works for social change and interactive installations, she also is an entrepreneur. This fall, she joins HKU in The Netherlands as a Senior Lecturer in interaction design and games. She is a researcher at NYU Polytechnic School of Engineering focused on empowerment and diversity in STEM.
A Maze. http://a-maze.net
A Maze. / Berlin http://amaze-berlin.de
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Video recording by SAE http://sae.edu
Video editing by Iwan Gabovitch http://youtube.com/qubodup