photogrammetry technology and motion capture - Mads Mikkelsen performance
I'm going to try this in iClone 7
On the same month, game director and producer Hideo Kojima, announced his partnership with Sony Interactive Entertainment, at the time led by Andrew House, to make a new "PlayStation game".
Kojima revealed the game at Sony's conference during E3 2018 with a trailer.The trailer was made possible with the technology of photogrammetry and motion capture. It featured American actor Norman Reedus, who will serve as the basis for the main protagonist. It is the second collaboration between Kojima and Reedus, following the cancelled Silent Hills. Kojima and Mark Cerny, lead system architect of the PlayStation 4, spent two weeks in January 2016 looking for a game engine on which to develop the game. One of the two remaining candidates had been used to create the teaser trailer. Guerrilla Games would later be announced as a collaborator on the development of the game as it was providing their proprietary game engine, Decima. Kojima Productions' meeting room was recreated in the engine as a reference of accuracy, for the purpose of testing physically-based lighting.
A second teaser unveiled that Danish actor Mads Mikkelsen would be joining the cast as the game's antagonist. It also featured a character bearing the likeness of film director Guillermo del Toro, who had previously collaborated with Kojima and Reedus on Silent Hills. During this period a female protagonist was said planned to be revealed and that Ludvig Forssell, who previously worked with Kojima on Metal Gear Solid V, was writing the music. An alternate cut of the second teaser included a song from the band Low Roar. Kojima Productions and American media publisher Mondo partnered to release a 12-inch vinyl single of the song under the D Stranding brand, which was released in February 2018.