Photoshop for Game VFX #3: Styles & Adjustments
https://bit.ly/3FzR4wE - This lesson is a more advanced look at Layers and we will dive further down the Photoshop rabbit hole. We’ll look at how Smart Objects can help your organization in a big way and how Auto-Select can ruin your day. We’ll also go over Blend Modes and the similarities they share with translucent, additive, or subtractive material you’d find in game engines.
🔗 Links and References:
Photoshop for VFX free series - https://bit.ly/3FzR4wE
5 Artistic Principles of Visual FX - https://bit.ly/3vitJd4
VFX Apprentice Courses:
💥 Booms and Blasts Bundle - https://bit.ly/3IWkDbH
✨ Particle Animation (Booms and Blasts) - https://bit.ly/3xGICHR
🖌 Concept Painting (Booms and Blasts) - https://bit.ly/3aVQxIf
✏ Tradigital 2D FX Bundle - https://bit.ly/3OeN4lU
🌫 Masters of Motion (Tradigital 2D FX) - https://bit.ly/3o90OUW
🎮 Game Dev Deep Dive (Tradigital 2D FX) - https://bit.ly/3yI7o9x
⚡ Post Process Pizazz (Tradigital 2D FX) - https://bit.ly/3PB1QVr
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