Physical Based Lighting Dark Gothic Castle Unreal Engine 5.2 Lumen

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Published on ● Video Link: https://www.youtube.com/watch?v=nacaKNIcCMk



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Dark Gothic Castle Ingame Unreal Engine 5.2 Lumen
Lighting is HDR with Directional light and volumetric fog.
Physical Based Lighting with correct values for sunset.
I created the volumetric ground fog with dust particles Niagara watching a great tutorial from @gonoshift
Unreal Engine 5.2 Lumen
Every asset was placed manually. Trees created with Speedtree and from Quixel.
Used foliage brush tool to place small rocks and debris
Ingame is all in realtime running on RTX4090
Thanks to @leartesstudios for providing me the castle
Project on Artstation
https://www.artstation.com/artwork/8b5GDR
#ue5 #unrealengine5 #dark #gothic #darksouls #sony #inspired #lumen #castle #videogames #quixel #megascans #knight #environment #speedtree #ingame #cemetery #grave #graveyard #nanite #dark
@UnrealEngine @quixeltools @SpeedTreeMiddleware @gameranxTV @GamingBolt @enfant-terrible @80lvl







Tags:
ue5
unrealengine5
darksouls
inspired
lumen
realtime
bridge
castle
quixel
megascans
gothic
fog
knight
environment
videogames
speedtree
cinematic
fantasy
sony
darkbridge
nanite
cemetery
ghost
graveyard
grave
skeleton
horror
darksoul
sunset
pbl
physical
lighting



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