Physical based lighting Japanese Shrine Unreal Engine 5.2 Lumen Quixel

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Published on ● Video Link: https://www.youtube.com/watch?v=9gkqFKrh5EY



Duration: 4:03
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Cinematic and Ingame Japanese Shrine
Unreal Engine 5.2 Lumen Nanite Quixel
HDR Lighting with Direction light and Volumetric fog
In this project I used physical based lighting
For EV100 a value of 11 for overcast cloudy
Camera settings
Shutter speed 1.600
ISO 100
Aperture F-Stop 5.6

With a combination of Quixel assets and textures and third-party assets from Marketplace

More details of project on Artstation
https://www.artstation.com/artwork/blOb8r

#ue5 #ingame #realism #photoreal #forest #UnrealEngine5 #lumen #hdr #witch #UnrealEngine #unrealengine4 #photorealism #photorealistic
#japanese #photoreal #quixel #environment #forest #village #realtime #pbl #3d #ingame #horror #thewitcher #videogames #videogame #megascans #forestpath #sky #cloudy #rtx3090 #nvidia @UnrealEngine @quixeltools @ArtStationHQ @gameranxTV @GamingBolt @80lvl @NVIDIA-Studio @NVIDIA ​




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Tags:
UE4
UE5
INGAME
realism
photoreal
forest
unrealengine5
lumen
unrealengine
unrealengine4
photorealistic
quixel
environment
village
realtime
pbl
3d
videogames
megascans
forestpath
sky
cloudy
rtx3090
nvidia
ingame
cabin
cinematic
horror
thewitcher
witch
hut
videogame
japan
japanese
shrine



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