Physical Based Lighting Unreal Engine 5.2 Lumen

Channel:
Subscribers:
12,700
Published on ● Video Link: https://www.youtube.com/watch?v=qwxlEqih2bM



Duration: 1:21
873 views
43


This project was from last year I enhanced it using the latest
Unreal Engine 5.2 Lumen and Physical Based Lighting Values
Sun&Sky (Sun position Calculator Plugin )
Clear day value of Sun Light is 111000lux
Min/Max EV100 set to 14.63
Used the Sunny 16 Rule of Photography
F-stop 16 / ISO- 100 / Shutter Speed 1/100
Project on Artstation
https://www.artstation.com/artwork/ob1lOq

Lighting is Sun&Sky
Enable Extended default luminance range in project settings to adapt to PBL values.
Sculpted terrain inside Unreal and painted foliage using Quixel Megascans trees and assets. Other assets and main trees placed manually.


#lighting #mood
#thelastofus2 #unrealengine5 #ue5 #quixel #videogames #lumen #inspired #forest #swamp #realism #realtime #megascans @UnrealEngine @quixeltools @naughtydog @GamingBolt @gameranxTV @enfant-terrible ​







Tags:
thelastofus2
thelastofus
naughtydog
inspired
forest
ue5
unrealengine5
realtime
lumen
swamp
quixel
videogames
realism
fog
speedtree
megascans
ue4
unreal
environment
ue5final
PBL
Lighting
megascan
trees
videogame
playstation
ps5
megascand