physics editing gone wrong
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Published on ● Video Link: https://www.youtube.com/watch?v=WWmiP7ntWLw
i was trying to improve the collisions when you get t-bone. normally on the original physics when you get t-boned, you go flipping. i tried fixing this by increasing the center of gravity. it then ended in having gta 4's spongy suspension and gta 5's center of mass.
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