Physics Engine Tutorial - An Introduction to Game Physics Engines
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Physics Engines are programs that simulate Newtonian physics in a virtual environment. A Physics Engine’s primary purpose in games is to make effects appear more realistic to the observer. In this Physics Engine Tutorial, we provide an overview of physics engines in the context of game development. We introduce common usable elements in game physics engines and talk about how they relate to one another. We also identify likely dynamics used in notable games such as QWOP (browser), Angry Birds (mobile), and The Last Guardian (console).
Watch this video to learn:
- What is a Physics Engine
- The basics of rigid-body and soft-body physics and collision detection
- Different physics engine simulators and libraries