Pixel Art City Environment Art and Level Design Prototyping Process 【Solo Devlog】

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This devlog covers some decisions I've made regarding level design for my solo dev game, and also my prototyping process for testing out environment art. I use Godot Engine as my game engine, and Aseprite as my pixel art tool!

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Outro and on-stream music by City Girl
https://city-girl.carrd.co/

Timestamps:
00:00 We're doin level design and environment art lets gooo
00:45 Big open map vs. Segmented map revisited
05:56 Old level vs. New level
08:44 How would this feel if it looked more like a city?
09:51 Prototyping process: Modular Buildings
11:30 Prototyping process: Export level as PNG
12:35 Prototyping process: Creating level art in Aseprite
13:22 Prototyping process: Importing level art into the game
14:15 Testing the art in-game
16:33 Other key things: Floor Height
17:34 Other key things: How I made my Level PNG Export tool
19:45 Final thoughts and what's next

#godot #gamedev #pixelart




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