Player Health and Consumable Items - Making a Game from Scratch Live in Unreal Engine Part 3
Player Health and Consumable Items - Making a Game from Scratch Live in Unreal Engine Part 3
It's been about 18 months since I worked on a game project that I started before the current world health crisis (code for a certain disease outbreak). Project Telltale was the project title of my Telltale Games-style walking simulator game in honor of the company after it shut down (It got revived shortly afterwards). Given how long it's been since I worked on the game, I want to start from scratch and get the fundamental features done. If these streams do well, I will continue to develop the game live. If you enjoy this video, please don't forget to comment, like, subscribe, share, and hit the sub bell for future video and stream notifications!
Playlist link for this series:
https://www.youtube.com/playlist?list=PLYHe5qU0080fC4kHua26NNhe9nK2kTy5R
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