Playing Battlefield 4 In 2025 - (Xbox Series X Gameplay)

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Playing Battlefield 4 In 2025 - (Xbox Series X Gameplay)
Playing Battlefield 4 In 2025

This Video includes gameplay of Battlefield 4 that is played on the Xbox Series X.

Battlefield 4 is a 2013 first-person shooter game developed by DICE and published by Electronic Arts. The game was released in October and November for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation 4, and Xbox One.

The game's heads-up display (HUD) is composed of two compact rectangles. The lower left-hand corner features a mini-map and compass for navigation, and a simplified objective notice above it; the lower right includes a compact ammo counter and health meter. The top right displays kill notifications of all players in-game. On the Windows version of the game, the top left features a chat window when in multiplayer. The mini-map, as well as the main game screen, shows symbols denoting three kinds of entities: blue for allies, green for squadmates, and orange for enemies, this applies to all interactivity on the battlefield. The in-game options also allow colour-blind players to change the on-screen colour indicators to: tritanomaly, deuteranomaly and protanomaly.

Weapon customisation is expansive and encouraged. Primary, secondary and melee weapons can all be customised with weapon attachments and camouflage 'skins'. Most weapons can also change between different firing modes (automatic, semi-automatic, and burst fire), allowing the player to adapt to the environment they find themselves in. They can "spot" targets (marking their positions to the player's team's mini-maps) in the single-player campaign (for the first time in the Battlefield franchise) as well as in multiplayer. The game's bullet-dropping-system has been significantly enhanced, forcing the player to change the way they play medium to long distance combat. In addition, players have more combat capabilities, such as countering melee attacks from the front while standing or crouching, shooting with their sidearm while swimming, and diving underwater to avoid enemy detection. Standard combat abilities are still current including, reloading whilst sprinting, unlimited sprint, prone and vaulting.


Battlefield 4's multiplayer contains three playable factions—the United States, China, and Russia—fighting against each other, in up to 64-player matches on PC, PlayStation 4, and Xbox One (24-Player on Xbox 360 and PS3). A newly reintroduced "Commander Mode", last seen in Battlefield 2142, gives one player on each team a real-time strategy-like view of the entire map and the ability to give orders to teammates. Also, the Commander can observe the battle through the eyes of the players on the battlefield, deploying vehicle and weapon drops to "keep the war machinery going", and order in missile strikes on hostile targets. A spectator mode is included, enabling players to spectate others in first or third person, as well as use a free camera to pan around the map from any angle.

On June 10, 2013, at E3, DICE featured the map "Siege of Shanghai", depicting the People's Liberation Army against the U.S. Marine Corps. The gameplay showcased Commander Mode; new weapons and vehicles; and the "Levolution" gameplay mechanic. The video displays the last of these at various points, including: a player destroying a support pillar to trap an enemy tank above it; and a large skyscraper (with an in-game objective on the top floor) collapsing in the center of the map, kicking up a massive dust cloud throughout the map and bringing the objective closer to ground level.[9] Levolution also includes effects such as shooting a fire extinguisher to fill the room with obscuring clouds, car alarms going off when stepped on, metal detectors going off once passed through, or cutting the power in a room to reduce others' visibility




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