👁️👁️ Playing Half-Life with Visible Triggers Enabled (HL:S) [Part 3]
[Apprehension, Residue Processing and Questionable Ethics]
Residue Processing is really messed up in Half-Life: Source, so I played this chapter using "Half-Life: Source Fixed". Unfortunately, this had some side effects such as glitches with the weapon models, Goldsrc style water, and a the red error message across the top.
Played on Half-Life Source which allows trigger brushes to become visible.
The console commands used are:
developer 1
showtriggers 1
showtriggers_toggle
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0:00 Apprehension
12:15 Residue Processing
19:38 Questionable Ethics
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