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Mad Max is an action-adventure video game based on the Mad Max franchise. Developed by Avalanche Studios and published by Warner Bros. Interactive Entertainment, it was released for PlayStation 4, Windows, and Xbox One in 2015. Feral Interactive published the game's Linux and macOS versions. In the game, players control Max Rockatansky as he navigates the wasteland, constructing a vehicle known as the "Magnum Opus" to engage in battles with a gang of raiders led by Scabrous Scrotus and to reach the fabled "Plains of Silence," where he seeks peace. Mad Max places a strong emphasis on vehicular combat, allowing players to employ weapon and armor upgrades on their cars to confront enemies. The game unfolds in an open post-apocalyptic wasteland comprised of deserts, canyons, and caves.
Two other Mad Max games, developed by Cory Barlog and Interplay Entertainment respectively, were in production before the announcement of this game, but neither of them was successfully released. While Mad Max is not a direct adaptation of the film series, it draws inspiration from its universe, and franchise creator George Miller was consulted during the game's pre-production. Avalanche Studios faced challenges in developing a vehicular-combat video game due to their lack of experience in that genre. Announced at E3 2013, the game underwent retooling during development, leading to the cancellation of the PlayStation 3 and Xbox 360 versions.
Originally scheduled for release in 2014, the game ultimately launched in September of the following year, several months after the theatrical release of Mad Max: Fury Road, the fourth film in the series. Mad Max received mixed reviews from critics. While the game's environment, direction, vehicular combat, and graphics earned praise, its quest design and story faced criticism. Despite this, the game achieved commercial success and became the eighth best-selling retail game in the United States in September 2015.
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