Playing myhouse.wad with Josiah!

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Published on ● Video Link: https://www.youtube.com/watch?v=u7VVmhsFZh4



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Josiah and Sal play myhouse.wad back when it was relevant and then I didn't release the video because I accidentally recorded the audio and gameplay on the same audio track so I didn't want to deal with editing it but now I feel bad having it hide on my harddrive, so I'm just posting the whole thing as a big chunk instead of editing it into episodes.

MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". The map is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner. It poses as a recreation of a real suburban house made in tribute to the creator's deceased friend. The map draws inspiration from House of Leaves and later reveals itself to be a liminal horror game as the player discovers more areas of the house. MyHouse is non-linear and follows no particular plot sequence; its areas may be explored and completed at will in order to achieve any of four available endings. It makes extensive use of modern Doom modding features, such as portals, seamless teleportation, and scripting.

It was released to the Doom forums website, Doomworld, on March 3, 2023. Prior to its release, the author had made sporadic and small posts on the forum, detailing their progress with the development of the map; these posts act to strengthen MyHouse's backstory. Since its release it has received critical acclaim for its technical advancement, story, literary themes, and plot. It has been cited as an example of video games as literary adaptations and has been awarded a Cacoward.