Playing with Sculptris #8 - Snail on a Leaf (realism test)

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Published on ● Video Link: https://www.youtube.com/watch?v=gZUp8AE3CdI



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Let's Play
Duration: 10:59
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(scheduled publish date: 19/05/2016 - unlisted for anyone that wants to see Sculptris stuff asap)

So, considering I am usually interested in making Dinosaurs and Dragons and other fearsome creatures, a Snail might seem pretty... unexpected. The idea hit me out of nowhere and I figured it would be a great test for textures and lightning, considering how light reflects very differently between a snail's body, its slime, and its shell. I thought it'd be an excellent experiment, as well as a quick project to just make something in between Spore videos. The shell ended up being 100x harder to make than I thought.

ArtStation - coming soon
DeviantArt - http://bit.ly/1VSUxcE

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The program I used were Sculptris for 3D modelling, and GIMP for finalizing the image.
http://pixologic.com/sculptris/
https://www.gimp.org/

Brushes & Textures are from DeviantArt;
Mega Pack Brushes (http://bit.ly/28XyWwt) by Strigoi-vii
Dragon Textures (http://bit.ly/28Xz7HM) by Marqoni

Equipment - Wacom Bamboo Digital Graphics Tablet

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Music - Touch the Sky #8 - AM
by: matthiaswichtrup

Royalty Free Music by http://audiomicro.com/royalty-free-music (for videos that make use of music tracks)
Sound Effects by http://audiomicro.com/sound-effects (for videos that make use of sound effects)







Tags:
rebecca1208
darkedgetv
sculptris
gimp
modelling
3d
nature