#podcast 03 | Optimizing VFX for Games: Balancing Performance and Visual Quality

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Published on ● Video Link: https://www.youtube.com/watch?v=pI4K_V0z7bQ



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Summary
This podcast episode focuses on the critical importance of optimizing visual effects (VFX) for real-time game development. The discussion highlights the trade-off between visual quality and performance, which is crucial for a smooth and enjoyable gaming experience. The podcast explores various bottlenecks in VFX optimization, such as particle count, overdraw, and shader complexity. It then presents practical techniques for optimizing VFX without compromising visual fidelity, including reducing particle count, implementing level of detail (LOD), and optimizing shaders and textures. The episode concludes with real-world examples and valuable tips for VFX artists to strike the balance between visual quality and performance, considering the target platform and gameplay.




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