[POE2] Witchhunter Voltaic Grenade - Mapping Gameplay with Boss + Breach
In this video, I showcase the playstyle of my Witchhunter. I change the build to be Voltaic Grenade mainly due to:
1. Voltaic Grenade causes "Electrocution", which is basically a stun. This allows me to stun every mob before they touch me. Even rares. This makes maps a lot less dangerous.
2. Even though Voltaic Grenade has lower base damage, this is partly made up by having strong passive nodes by Mercenary including non-crit lightning hits are lucky, which is very very good.
3. Voltaic Grenade has a base fuse duration of 1.2 second, which is very short. This allows me to pick up Cluster Bombs notable (+1 proj and 50% increase fuse) without feeling bad. This node is very very strong.
My Links:
Voltaic Grenade - Scattershot - Concentrated Effect - Lightning Infusion - Primal Armament
Cluster Grenade - Fire Infusion - Heft - Payload
Oil Grenade - Maim - Encumbrance - Magnified Effect
Herald of Thunder - Lightning Pen - Elemental Focus - Execute
Herald of Fire - Cannibalism - Clarity - Precision
Tree:
https://imgur.com/a/OQ5Vqyd
Tree:
https://poe2db.tw/us/passive-skill-tree/AAAABgkAaeoLCZe9zDMZrj0fnJd73s8rHTjswfn4Jqo6oPrmlL37btI6lbrwfzHKcbkDI8xjqVT7JmHyY8wyDCVSVQFivS3lWo1Jc0pDvJ2VUxpYBRhWl55Gw77YRdpC3knra2X0Lt3yyIipn_qM0s0wMRSvF0ksM77OrhYPkUuOtNi27vIYHWZURHvDU_d6yRoEmIpAZKUK_pg23YzmfPclAGgnKzqu3dQKy53Tb9NT2foOhYtF_7xdUI6qJgkPnxHh6FhPrWDtpaqLmxzeQv4Dpq8kuC7eTgAA
Timestamp:
0:00 - Map
1:48 - Boss
3:08 - Breach
4:08 - Finish Map