Pokemon but you can Only Get EXP From Trainers

Pokemon but you can Only Get EXP From Trainers

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Published on ● Video Link: https://www.youtube.com/watch?v=MRboo8TqtX8



Duration: 20:22
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So you're having fun and want more? WE GOT MORE IRONMON BABY! https://www.youtube.com/watch?v=xnV8FB7GMEM&list=PL-SUh1ofq8SkWe-l5yyixoJKwuD874HvG&index=1&t=280s
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𝐄𝐃𝐈𝐓𝐄𝐃 𝐁𝐘 𝐀𝐍𝐓𝐇𝐎𝐍𝐘

Ironmon Rules
● You can only have 6 Pokemon. You must release one to catch a 7th. No Dupes.
● You can only catch 1 Pokemon per route, or choose to destroy it.
● You don't have to catch the 1st Pokemon you see in a route.
● You can only level up by battling trainers (except if you choose a Pokemon in a route).
● You can only use found items, no store allowed except for PokeBalls/Repels
● If a Pokemon faints, it must be released.
● A team whiteout means game over, you have to restart your run.
● You must commit to a random ball when you choose your starter. You can look at the others.
● You may choose 3 favorite Pokemon, and if one of them is a starter, you can pick it.
● You must talk to MOM otherwise, that's just rude.
● You can't choose/catch Legendaries but you can evolve into them unless it's in your top 3.
● No Lucky Egg XP Item.
● If you accidently catch/defeat 2 Pokemon in a route, you can't catch/defeat one next route you enter.
● If a Pokemon dies while holding an item, you can't salvage it.
● No matter what, if you see a shiny you can catch it.

Ultimate Ironmon (What this video was about)
● No Leftovers Item
● Once you enter a Gym you can't escape until you beat every trainer and the Gym Leader.
● No HM Moves allowed in Battle.
● You can only catch 6 Pokemon in total. Including your starter. No Dupes.
● You cannot prevent evolution or use an Everstone.
● One Shot Dungeons. You can only enter a dungeon once and must be cleared without exiting the entrance unless the story requires a revisit.
Dungeons include caves, hideouts, mansions/buildings with trainers but DO NOT include forests, routes, or safari zones.

What's Randomized
● Pokemon Base Stats: Random
● Pokemon Abilities: Random | Ban Trapping Abilities
● Pokemon Evolutions: Random | Similar Strength, Typing + Force Change, Change impossible evolutions
● Starter Pokemon: Completely Random
● Starter Pokemon: 1 Randomized Item
● Static Encounters: Completely Random
● Pokemon Movesets: Random Completely with Guaranteed Level 1 Moves at 4
● Trainer Pokemon: Random | No Early Wonder Guard, Rival Carries Starter Through Game, Force Fully Evolved at Level 30, Percentage Level Modifier at 50%
● Wild Pokemon: Area 1-to-1 Mapping | Set Minimum Catch Rate at 4
● TM&HMs: Random | TM/Level-up Move Sanity, FULL HM Compatability, TM Compatability set to Random
● Move Tutors: Random
● Field Items: Random
● Misc Tweaks: Fastest Text, Running Shoes Indoors, Randomize PC Potion
● Pokemon Base Stats: Standardize EXP Curve to Legendaries (Slow) (ULTIMATE IRON MON ONLY)







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