Pokemon Silver Full Gameplay Walkthrough Part 1 ENDING [ 4K 60FPS ] No Commentary

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Gameplay Walkthroughs that cover the Full Game with No Commentary and will include All Cutscenes, All Boss Fights & The Ending.
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Pokémon Gold Version[a] and Pokémon Silver Version[b] are 1999 role-playing video games developed by Game Freak and published by Nintendo for the Game Boy Color. They are the first installments in the second generation of the Pokémon video game series. They were released in Japan in 1999, Australia and North America in 2000, and Europe in 2001. Pokémon Crystal, an enhanced version, was released roughly a year later in each region. In 2009, on the 10th anniversary of Gold and Silver, remakes titled Pokémon HeartGold and SoulSilver were released for the Nintendo DS.

The games introduce 100 new species of Pokémon and follow the progress of the player character in their quest to master Pokémon battling. Both games are independent of each other but feature largely the same plot and, while both can be played separately, it is necessary to trade between these games and their predecessors in order to fully complete the games' Pokédex. The Johto Saga of the Pokémon anime is based on the new region introduced in the games.

Pokémon Gold and Silver were critically acclaimed upon release. They are considered by some to be the best games in the entire series,[1][2][3] as well as some of the most significant games of the fifth generation of video game consoles. They continued the enormous success of Pokémon Red and Blue as Pokémon began to form into a multi-billion dollar franchise. The games almost matched the sales of Red and Blue, and by 2010 had gone on to sell over 23 million units making them the best-selling games for the Game Boy Color and the third-best-selling for the Game Boy family of systems.[4]

Like previous installments, Pokémon Gold and Silver are played from a third-person, top-down perspective, with players directly navigating the protagonist around the fictional universe, interacting with objects and people. As the player explores this world, they will encounter different terrains, such as grassy fields, forests, caves, and seas in which different Pokémon species reside. As the player randomly encounters one of these creatures, the field switches to a turn-based "battle scene", where the Pokémon will fight.[5]

There are two main goals within the games: following through the main storyline and defeating the Elite Four and Pokémon Master Lance to become the new Champion,[6] and completing the Pokédex by capturing, evolving, and trading to obtain all 251 creatures. A major aspect of this is developing and raising the player's Pokémon by battling other Pokémon, which can be found in the wild or owned by other Trainers. This system of accumulating experience points (EXP) and leveling up, characteristic and integral to all Pokémon video games, controls the physical properties of the Pokémon, such as the battle statistics acquired, and the moves learned.[7]

While Pokémon Gold and Silver retain the basic mechanics of capturing, battling, and evolving introduced in Pokémon Red and Blue, new features were added. A time system was introduced using a real-time internal clock that keeps track of the current time and day of the week. Certain events, including Pokémon appearances, are influenced by this feature.[5] New items were added, with some designed to exploit a new mechanic: Pokémon being able to hold items.[8] A new type of item able to be held was the berry, which comes in varieties and can restore health or cure status effects. Other held items can give boosts to the Pokémon during battle. More specialized Poké Balls were introduced, which make Pokémon catching easier in certain situations.[9] A new item called the Pokégear[c] was introduced, functioning as a watch, map, radio, and phone, allowing the player to call other characters who offer their phone number. Trainers will call for a rematch and others will call about rare Pokémon that can be caught in a certain area.[10]




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