Pokemon Uranium: tree collision issues

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Published on ● Video Link: https://www.youtube.com/watch?v=ud-8VGVNACA



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Ten minutes into the game, I encounter this, another minor issue that doesn't really affect gameplay, but is kind of irritating.

That said, it takes like, two seconds to disable collision for these tiles in RPG Maker. Did nobody playtesting the game think 'uh, maybe the player should be able to pass on the bottom of this path, considering we put it there? Maybe the player should be able to go behind a tree that logically should not be in the way?'

I think it's set up like this by default, so one of the first things you do in RPG Maker is disable collision for these tiles. But it's just really odd that they designed the town in this way, but made it so that you can't go on a certain part of the path because the collision is set to default. -- Watch live at https://www.twitch.tv/holgast







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twitch
games
pokemon uranium
tree
collision
rpg maker



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Pokémon Uranium Statistics For Holgast

At present, Holgast has 1,036 views spread across 5 videos for Pokémon Uranium, and less than an hour worth of Pokémon Uranium videos were uploaded to his channel. This makes up less than 0.09% of the total overall content on Holgast's YouTube channel.