Policeman Run, Slums and Industrial Levels – | Part 3 | – Streets of Rogue gameplay
Streets of Rogue gameplay series. I hope You will enjoy! If You do and want to see more familiar content – please consider pressing the like button and subscribing this channel :)
Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities.
In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
Link for Streets of Rogue:
https://streetsofrogue.com
Steam link for Streets of Rogue:
https://store.steampowered.com/app/512900/Streets_of_Rogue/
More information about Streets of Rogue can be found in the official Streets of Rogue wiki:
https://streetsofrogue.gamepedia.com
Episode 3 of Streets of Rogue review, Streets of Rogue series, Streets of Rogue gameplay
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