Polymerikum - Gameplay (indie horror game)
-- Polymerikum - Gameplay (indie horror game) --
Reveal the mysteries of a chemical plant that vanished for 32 years ...now 'they' are back, welcome to the horror of 1986.
Polymerikum AG was a German chemical company engaged in research into new, so-called "intelligent materials" based on plastics. In 1985, the company built a huge chemical plant where work, living and research were combined. Most activities were kept in secret.
Thank you for volunteering to investigate the area. Maybe a toxicologist like you can solve the case. But you're doing this at your own risk.
GAMEPLAY
You're an toxicologist doing an investigation in a forbidden area. Explore a chemical plant from the 80s that mysteriously vanished for over 32 years and still seems to be active. Search for the people that lived and worked there. Find logs, sketches, photos, keys, utils, read notes and documents. Dig deeper into the toxic underground. The game doesn't take your hand so keep your eyes open. There are many details and hints for puzzle solutions.
This is a horror game, no need to tell you, that you're not alone in there. Yes, there are some sort of 'scares'. You don't have to look for batteries for your flashlight, but you'll quickly learn how stupid it is to use it all the time. (Lightray causes aggression) The story may be weird, but i wanted to tell it anyway. If something looks uncanny, it actually is. Get the fuck out. If you die, the game sends you back to the last checkpoint.
https://ravee.itch.io/polymerikum
Min. configuration:
- Windows 7,8,10 | MacOSX | Linux (64bit recommended)
- Intel i3,i5,i7 or AMD x4, x6, x8, FX, Ryzen | (min. 2GHz)
- 4GB RAM (8GB recommended)
- ca. 700 MB freespace on HDD or SSD
- 3D-Grafics Card (highly recommended)
-- Polymerikum - Gameplay (indie horror game) --
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