Predator Hunting Grounds Gameplay PC and PS4 Multiplayer - Next new Update 1.06 it's good ?
List of major changes brought by the new update 1.06 (1.5.2020):
General
Reduced amount of Veritanium received when obtaining a duplicate item from opening a field locker
Made some improvements to AI pathing
Reduced boar health and run speed
Fixed some issues that were occurring with new item notifications
Stability improvements regarding loading screens and various gameplay interactions
Players will now be kicked from the match if they are inactive for over 2 minutes
Field locker reveal will now wait until objects are fully loaded before appearing
[PC] Friends list now only shows friends that are currently online on Predator: Hunting Grounds
Maps/Missions
General
Reduced amount of Medical Stations and Ammo Crates in each map
Reduced amount of AI spawned on missions and defense points
Fixed an issue where the defense timer missions would sometimes display the incorrect countdown timer
Reduced defense timer countdowns on several missions
Fixed collision on some trees that were blocking bullets and projectiles in its leaves
Increased Health of Destructible Branches
Fixed an issue where map collectibles that were not being awarded correctly
Fixed an issue where the collectible interact would get stuck on screen
Fixed an issue where weapon lockers would prevent weapon switching if an empty weapon was replaced in the locker
Fixed an issue where weapon crates were not showing the correct weapon on the weapon swap widget
Fireteam
General
Increased amount of time to wait for reinforcements to spawn after radio has been activated
Can no longer toggle sprinting while mid jump
Increased stamina required to parry
Parrying without enough stamina will now cause you to enter an exhausted state
Jumping without enough stamina will now cause you to enter an exhausted state
Large Veritanium pickups are now instantly added to your currency instead of taking up an inventory slot
Fixed an issue where jumping did not cost any stamina
Fixed an issue where the Fireteam fall damage was not calculating correctly
Fixed an issue where Fireteam members were not able to move immediately after being downed
Fixed an issue where certain XP events would not be calculated during Exfil
Fixed an issue where Fireteam members would see their ammo as a negative amount
Added line of sight requirement for downed Fireteam widget to appear
Weapons
2XL
Reduced close range damage
ABR-Z
Reduced close range damage
D34-D
Removed impact grenade firing mode
Reduced explosion timer on timed grenades
RP-103
Fixed an issue where the RP-103 would receive ammo too early in its reload animation
7EN
Reduced firing rate
Reduced close range damage
Matchmaking/Parties
Fixed an issue where other player pings would appear higher than they should
Fixed mission planning screen not waiting for the last person to completely finish loading the level before starting the timer
Removed the P2P Fallback for players after a long period of time when dedicated servers are available, prevents Predator players from creating P2P lobbies that no one can find
Fixed an issue where matchmaking would reset your position to the end of the line after waiting
Fixed an issue so that the Predator queue estimates will be more accurate
For a complete list of changes, you can find here: https://forum.predator.illfonic.com/t/patch-notes-1-06/3835
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