Press Y to Cry: Generating Emotions in Videogame Narrative

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Published on ● Video Link: https://www.youtube.com/watch?v=_lp0libfp5M



Duration: 31:45
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In this 2021 Game Narrative Summit session, Andrew Walsh looks at existing narrative models of 'Press Y to cry', 'X to kiss', or 'O to ponder the existential nature of the universe', and explores a range of other models and solutions for how to deepen emotion during gameplay.

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