Previewing some of our FX visuals and sounds in a sandbox scene... Sparklite Dev Diary 24/05/19

Previewing some of our FX visuals and sounds in a sandbox scene... Sparklite Dev Diary 24/05/19

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Published on ● Video Link: https://www.youtube.com/watch?v=6Uzo5wP7HVE



Game:
Sparklite (2019)
Duration: 0:18
92 views
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Here's a short dev-diary on how we do effects in #sparklite.

Our effects can be pure spritesheet animations, particle systems, or any combination of the two. We chose this approach because particle systems can add a lot of world feel by accounting for things like gravity and velocity in a way that pure animation usually can't. At the same time, there are occasions when the charm of a hand-made pixel animation is needed. Getting particle systems to look harmonious with our pixel-art style is a bit challenging, but with some self-restraint and meticulousness it's doable.

An effect be in any of the following states (among other sub-states).

Spawn
Idle (looping or not)
Die

They can also trigger rumble, fire off other effects when they die, and play sounds. It's a fairly robust system that does about 80% of what we need it to.

More game info here: https://store.steampowered.com/app/943140/Sparklite/

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Tags:
Sparklite



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Sparklite Statistics For Merge Games

At this time, Merge Games has 138,402 views for Sparklite spread across 23 videos. Less than an hour worth of Sparklite videos were uploaded to his channel, roughly 1.13% of the content that Merge Games has uploaded to YouTube.