Procedurally generated spaceship interior thing in UE4

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Published on ● Video Link: https://www.youtube.com/watch?v=1ykXMiSt6WE



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Day before yesterday I came up with what I thought was a cool idea for a first person walkin’-around-on-a-spaceship game and said, what the heck, I’ll start making it. No idea if it’ll get finished or even get very far at all. But I made a procedural spaceship generator. Basically, you tell it where you want the rooms, and which walls you want doors and windows in, and it happens. This is probably the coolest most complicated Blueprint I have done so far. That is not a considered statement, I might have done other cooler shit.
Progress tweeted with #spacething.







Tags:
Procedural Generation
Unreal Engine (Video Game Engine Family)
unreal engine 4
ue4
unreal
udk
impromptu games
prototype
impromptu
space
game
blueprint
Level
Thing
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