Producing realistic portfolio shots with Substance 3D Stager | ArtandAnimation
In this creative jam session, powered by 80 Level, Vladimir Petkovic goes over some tips and tricks in Substance 3D Stager to make your portfolio stand out.
First, we’ll borrow from traditional photography practice to learn how to frame the camera and operate different lights in a scene. Then, we’ll explore how to create a simple studio environment where you can stage your 3D model. Finally, you’ll learn how 3D models can be seamlessly composed with a backplate photo, to produce a highly realistic result.
During #ArtandAnimation, renowned artists from all around the globe present their works to the devcom audience, share insights into their artistic work processes, and dissect the individual steps from first concepts to final products.
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► About devcom:
devcom is the official game developers conference of gamescom, the world's largest computer and video games event!
On our YouTube channel you can find exclusive sessions of devcom conference, as well as VODs of our weekly live-shows where we interview professionals from the games industry.
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