Professor Layton and the Last Specter Blind Gameplay Part 8 | Face to Face with the Specter

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Professor Layton and the Last Specter Blind Gameplay Part 8 | Face to Face with the Specter
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Professor Layton and the Last Specter, known as Professor Layton and the Spectre's Call in Europe, is a puzzle-based video game released for the Nintendo DS, DS Lite, and DSi systems. It was developed by LEVEL-5 and it is the fourth game in the Professor Layton series, but the first game chronologically (set three years before the events of Professor Layton and the Curious Village).

The story is of significance, as it details how Professor Layton met Luke Triton and introduces Layton's original assistant Emmy. An additional Adventure game known as London Life will be added along with the main game. This mode will comprise over 100 hours of gameplay. This mode was co-developed by Brownie Brown. Last Specter was released in North America on October 17, 2011. On November 25, 2011, Spectre's Call arrived in Europe. Controversially, the additional RPG game Professor Layton's London Life was not included in the European version, owing to time constraints as to translating it into so many languages.

Professor Layton and the Last Specter is a puzzle game presented in the style of an adventure game. The player controls the actions of a group of three protagonists as they move about a village called Misthallery: Professor Hershel Layton, his assistant Emmy Altava, and a young boy named Luke Triton. While in the village, the three of them are presented with several mysteries that are solved as the plot progresses. Misthallery is divided into several sections, although many require the plot to progress to a certain point before they can be accessed. In order to move about Misthallery, players tap a shoe-shaped icon on the bottom-right corner of the touch screen, and then the arrow representing the direction of the path they wish to take. While in Misthallery, the player is capable of tapping anywhere on the bottom screen of the Nintendo DS system to investigate objects and reveal bits of dialogue, hint coins, collectible items, or hidden puzzles. Likewise, if a non-player character is visible on the screen, they can be tapped to initiate a conversation







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