Project Brutality 3.0 - Doom 2 - Map: #0233 - Smugglers - [4K60ᶠᵖˢ]

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Published on ● Video Link: https://www.youtube.com/watch?v=rSRDjMJ8BOI



Duration: 25:00
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► Discord Sever | Custom Longplay | [Currently under construction]
https://discord.gg/G2xYVaHhtx

► Doom 2 - Hell on Earth - [Project Brutality 3.0] - Custom Single Player Map.

► Author: Klear
► Release date: 27.02.2023

► E1M1 - [Episode 1 / Map01]
► Map Name - Smugglers

► Description from the Author:
The original plan for this was to make a WAD specifically for VR play, but I got quickly distracted by various things and ended up with just a normal Doom map. A practice run of sorts. I haven't made any Doom maps worth mentioning before, though I was making Duke 3D levels about a quarter of a century ago and it seems like the skills transfer rather nicely.

I had no real plan or theme in mind when I started, but pretty soon the map became all about crates, boxes and containers of various sizes. I chose Boom for a nice balance between vanilla experience (I like working under constraints) and the possibility of making some neat tricks (I like to try and break through said constraints).

The map is relatively small, with two big arena-type fights and a lot of exploration in between. I'm guessing the difficulty is a bit above iwads - I don't play community wads very often so I suspect my comfortable difficulty level is on the lower end. That said, this map has kicked my ass a few times while testing. I tried to avoid any unfair traps, though I'm thinking maybe some parts are a tiny bit overtuned. In any case, difficulty of the fights and ammo/health/armour placement is where I'd appreciate feedback the most.

Aside from balancing and testing on more source ports, I'd still like play around more with light and shadows. There's one experimental beam of light thingy early in the level - that's where I realised I'd never ever finish the map if I were to fiddle with details like that. And there's always more little details that can be added. Anyway, onto the technical things:

► Download and Played with: [Project Brutality 3.0] and many advanced mods!

► For a full list of mods used for [Project Brutality 3.0] and a detailed description of how to install them, with download links, see the first two comments below, [Part 1 - Project Brutality 3.0] and [Part 2 - Project Brutality 3.0]!

► Compatible with [Project Brutality 3.0] = yes

► Download - [Smugglers]
https://mega.nz/file/aQ9hgBaQ#fBcBbn5YO6VUZAzGtziR8QiMRL-WDgLQNNx5BQYMfKw

► In the playlist you can find more videos of Doom 2 - Hell on Earth - [Custom Single Player Maps].
https://www.youtube.com/watch?v=ony9iOMqhXM&list=PLxZZlcZlQ-gjwrry-T_lcSIcsKJFO9-YT

► You have a Question, than write in the Comment Section!

► I would be very happy about your support, of which I will demonstrably give half of the income back to you once a year! I will invest the rest in this hobby for hardware! Monthly or one-time does not matter and will also be published by name!

► Link Paypal Donation
Comming soon

#ProjectBrutality #Doom 2 - Hell on Earth #Doom 2 Wads & Maps #[4K]




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Tags:
Doom II - Hell on Earth
Megawads
Episodes
Maps
Custom Single Player
let's play
Wads
Action
Shooter
Mods
Project Brutality
Smugglers



Other Statistics

Doom II: Hell on Earth Statistics For Custom Longplay

At present, Custom Longplay has 115,805 views spread across 1,056 videos for Doom II: Hell on Earth, with the game making up over 14 days of published video on his channel. This is 59.66% of the total watchable video for Doom II: Hell on Earth on Custom Longplay's YouTube channel.