Project Lavina Beta 1. Real Time Raytracing vs V-Ray GPU Next. Geometry leaves.
Project Lavina (now in Beta 2) is an upcoming Chaos Group product for real-time exploring and manipulating of V-Ray scenes within a 100% ray-traced environment.
More tests - http://bit.ly/2TMPS0F
This time, I decided to compare the viewport V-Ray Next RTX GPU and Project Lavina.
Viewport Lavina is much faster, especially on close-ups.
The scene consists of:
1 tree - 9 mln polys.
A total of 46k trees in the landscape.
Total - 414 billion polys (414 000 000 000) the whole scene.
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Hi, my name is Andrey Krivulya Charly and I am a 3d artist and started my career in 2009. On this channel - I share my experience and talk about all sorts of interesting and useful features of different programs, show my workflow, making of and so on.
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Best regards, Andrew Krivulya aka Charly.
Production Music courtesy of Epidemic Sound" www.epidemicsound.com
#projectlavina #chaosgroup #realtime #raytracing

