Project Nimbus! - Act 2-1: Fragile Peace
Everyone, it's the moment you've all been waiting for! I have made my return, have a super-mecha-belated new year, now let's super-mecha-fly into overdrive towards the next one!
Oh, you've actually been waiting for a Project Nimbus update? Well, okay, here it is, then.
Project Nimbus finally got updated to the beginning of Act 2, Fragile Peace! Let me first say, however, that the most exciting thing for me is that they patched an old bug, where all the particle effects in the game would become nonexistent after a few minutes of play. Now, witness some brand new gameplay, where the skies are filled with 100% of all the effects! Hundreds of missiles, bullets, explosions... It's a combat heaven, and it looks breathtakingly beautiful!
This Act once again begins with being behind the wheel of a cannon fodder unit. Except this time, it's not first-level-difficulty! An escort turns into an all-out terrorist attack, and it's up to cannon fodders to stand up against their army and even top-notch battleframes!
This is no joke, especially on Prepare to Die difficulty. Those ace units are CRAZY! And those missiles they shoot are nearly as fast as agile as your own mech (the Gripen)... Luckily the ace enemies are rather passive up until the last 1:30-minute stretch.
I added music-over-music Mass Destruction from Persona 3, for extra style points, and to keep viewers a little more entertained, I guess.
I was so happy when those reinforcements kicked in... What a beautiful moment.
I think we're supposed to be getting a new mission of Act 2 weekly now? Looking forward to that.
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Indigo Mecha presently has 7,507 views for Project Nimbus across 7 videos, with his channel uploading an hours worth of Project Nimbus videos. This makes up 3.53% of the content that Indigo Mecha has uploaded to YouTube.