Project Titan Smoke Tool | Part 4 | Use Flipbooks in Unreal Engine

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Lessons and Project Files: https://www.sidefx.com/tutorials/project-titan-smoke-tool/

Learn how to use the flipbook textures in Unreal. With the textures rendered out, it is time to create a base particle in Unreal Engine. There are many ways of how you can import the textures. In the video you will see 2 ways, using a plane and using particles.