Project Titan Stacking Tool | Part 1 | Unreal Engine Setup

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Lessons and Project Files: https://www.sidefx.com/tutorials/project-titan-stacking-tool/

Learn how to set up Data Tables in Unreal using Blueprint. This table will reference Megascan assets that you want to use in the stacking tool down the line.You also need to set up a Box brush in Unreal which will be used as the bounding area for the stacked assets. An empty HDA is then imported to allow for a Session Sync between Houdini and Unreal.







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