Project Z Undead Country Overhaul 7 Days To Die Part 1 - Slash Moves

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7 Days to Die
Game:
Duration: 0:00
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3


Testing my first Overhaul Mods in 2.4 Stable! My Go to game whenever I'm bored and start killing zombies.

7 Days to Die is a survival horror video game set in an open world developed by the Fun Pimps. It was released through early access for OS X and Windows on December 13, 2013, and for Linux on November 22, 2014.

Random Gen Map Settings:

World Seed: Z Undead Project Z
World Size 10240
All POIS on Default
Plains: 64%
Hills: 21%
Mountains: 14%
Biome Layout: Center Wasteland
Plain Forest: 5%
Burnt Forest: 8%
Desert: 12%
Snow: 25%
Wasteland: 50%

Game General Settings:

Difficulty Settings: Survivalist
Persistent Profiles: OFF
XP Multiplier: 100%
24 Hour Cycle: 90 Mins
Daylight Length 18 Hours
Blood Moon Frequency: 7 Days
Blood Moon Count: 64 Enemies
Zombie Day Speed: Walk
Zombie Night Speed: Sprint
Zombie Feral Speed: Sprint
Zombie Feral Sense: Off
Air Drops: 3 Days
Mark Drop: On
Biome Progression: On
Storm Frequency: 150%
Player, Ai, Blood Moon Block Damage: 75%
Loot Abundance: 100%
Daily Quest Progression Limit: unlimited


Mods Used In Game:

Project Z 3.9
Undead Country 1.4
WMM12SlotToolbelt
CraftFromContainers
DDG_AutopickupArrowsAndBolts
Quickstack
V2-TradersAlwaysOpen
zzzScomar82_Hobacs
V2-MotorcycleHandling
scg Defense Solution v1.3
Ramos_QuestPoiPreview
Be Gone Screen Effects
Better Explosives + Landmines
ArrowS
LittleRedSonja_AmmoRecycling
MultiQuest
Better Fire
OcbStopFuelWaste
FovChanger
Nerfed animals
Working Bear Rugs
Jakmeister999 Reasonable Stacks
D6- Craft Arrows into Bolts and Vice Versa
TiaoZaoMiniMap
Izayoammostacksize
AutoClaimChallenges
KHV1 Zombie Reach Adjustment
Izayo Weapon Pack 5.1
Better Loot Izy
Better Loot
GNS No More Frost Spitters



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