(PS1) Asuka 120% Final: Arcade Mode - Karate chick (Hard difficulty)
Hard difficulty 4 stars. I got a little funky in there with some conversions. I learned some execution tech based on what I learned in online matches from a friendly. The short version is that you have to charge motion inputs to get instant jump specials - however it doesn't matter what input you charge, you can hold down light, medium, ect to get the same results.
So in instances where a character may not have a good get out of pressure button and you want to do more than just super jump to escape, you can instead charge up a light, input a super jump to i-frame out and get an instant air special that'll punish their pressure (ideally).
My favorite moment was 5:22 using the super cancel tech to get a punish. Even though I didn't complete the combo it felt good utilizing it.
Peace & love, dueces - ITOwl.
#arcademode #fightinggame #retrogaming