PS2 メタルギアソリッド3 スネークイーター Subsistence (Japan) 60 fps v3 code scaling test
Video capture:
PCSX2-QT 3x internal scaling, Blending accuracy High, Dithering force 32bit, Aniso.16x, FXAA
!!enable youtube 720p60fps / 1080p60fps for correct framepace display change temporaly your monitor refresh rate to 60hz other herz rate you will see stutterng in video!!
after see master collection i decided to check PS2 version and re-check codes i did months ago, for unlock 60fps function and disable performance cap for cutscenes in some intesive scenes, still your need enable 300% overclock in PCSX2 app also disable ScanLineInterpolate for better image scaling and add a 30fps code for performance setups or "lossless scaling" tool.
Code Changes:
add 60fps unlock v3 for disc 1/2 USA/JAPAN versions
cutscenes performance function bypased (still require 300% overclock option in PCSX2)
add alternate 30fps cap (disable any 60fps codes before enable)
disable ScanLineInterpolate (less blur on screen) for scaling 2x+
add widescreen alternate (the code available in web has problems)
add codes for disc2
Require:
PCSX2-qt setup check official site https://pcsx2.net/
For original game editions dumps:
-メタルギアソリッド3 スネークイーター Subsitence (Shokai Seisanban edition) (JAPAN) (Disc1 / Disc2)
SLPM-66220 crc=86BC3040
SLPM-66221 crc=3406B985
-Metal Gear Solid 3: Subsistence (USA) (Subsistence) (Disc 1 / Disc 2)
SLUS-21359 crc=053D2239
SLUS-21243 crc=01B2FA7F
check code with CRC match in repository for codes:
https://github.com/felixthecat1970/gamepatches/tree/main/Playstation_2/1-PCSX2-QT-Felixthecat1970-sync/patches
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