PS2 DragonBall Z - Budokai Tenkaichi 3 Test beta fps uncap code
DragonBall Z - Budokai Tenkaichi 3 (Europe, Australia) (En,Ja,Fr,De,Es,It) SLES_549.45;1) Game CRC = 0xA422BB13 "Beta 1"
+enable 50fps instead orignal 25 fps in gameplay
+test 3d engine speed logic correction
couple weeks ago i take challenge if possible to change 3d speed logic in this type games have tied the fps to 3d engine and yes, but is tiresome find this functions and test it, fun fact the PAL version was some "easier" that USA/JAPAN counterparts because code is more "visible" corrected fucntions and seems look "ok", still it feels like "turbo" edition but better that 25fps cap in original PAL version; and of course can be filled with bugs or altered timings because base game was designed with 30fps in mind so i will leave this for some more experimented correct codes, debug the many ?¿ unknow / missing functions registers; now i dont have time for continue debugging or check it so i leave some more readeable notes in .pnach file for others continue debugging and correcting parameters, enjoy.
Captured with:
#pcsx2 -QT nigthly available official site here https://pcsx2.net/
Code available in my github account or go directly here: https://github.com/felixthecat1970/gamepatches/tree/main/Playstation_2/DragonBall%20Z%20-%20Budokai%20Tenkaichi%203%20(Europe%2C%20Australia)/cheats
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